

The distinctions are somewhat marginal, though, since each level is designed so that any one character can finish. The four available characters have different skills: Luigi can jump higher, Princess Peach can float, Toad can run faster and Mario more or less averages them out. U," Mario's latest adventure is designed to accommodate up to four players. Nor does it deliver the gravity-defying genius of 2007's "Super Mario Galaxy." But it is a charming, occasionally brilliant addition to a 30-year legacy of video-game excellence. Of course, we're all used to 3-D Mario by now, so "3D World" doesn't have the same impact.

Likewise, "Super Mario 3D World" (for the Wii U, $59.99) evokes memories of "Super Mario 64," the landmark 1996 hit that first broadened Nintendo's tenacious plumber into three dimensions. Remember how much you enjoyed "The Legend of Zelda: A Link to the Past" on the Super Nintendo back in 1991? Well, how can you resist "The Legend of Zelda: A Link Between Worlds," now out for the Nintendo 3DS?

While Sony and Microsoft are spending this holiday season asking video-game players to invest in the future – namely, their respective new consoles, the PlayStation 4 and the Xbox One – Nintendo is reminding us of the great times it gave us in the past.
